Company : Darkworks Project : I Am Alive Positions : Level Designer, Level Designer Technical
During the summer of 2008, I did a second internship at Darkworks as a Level Designer and as a Technical Level Designer on the production of « I Am Alive »: I hold these two posts throughout the internship.
SP117 is a Versus multiplayer map set only in one room. It features a unique challenge because it was specially designed for quick matches and pushes both Spies and Mercenaries to their limits. During this project, I held the position of Lead Level Designer. My objective was to overview the work of each level designer by making sure that they respected the overall intentions as well as the deadlines.