It’s been more than a year than I’m working on the next Star Wars game. It’s a very big game – set across all trilogies, with single-player campaign, split screen co-op, multiplayer battles and space battles!
My goal is to lead the Criterion Design team in collaboration with DICE, Motive and Lucasfilm.
- Craft and drive the vision for Space Battles and Offline Co-op to inspire the team to execution
- Communicate the vision to the team, project leaders and marketing to make sure everyone is aligned
- Scope and adjust our vision to make sure we deliver high quality features on time and budget
- Set up processes between our designers and our partners to deliver a consistent experience
- Mentor designers to ensure all features are designed and implemented to a genre-leading standard