Adrenaline Rush

Adrenaline Rush is a one-year student project from Supinfogame. It is a cooperative racing game using the Wii Balance Board and Wiimote whom the prototype PC is realized with the Unreal Engine 3. This project was very ambitious and that is why I joined at the beginning of the production.

During this project, I held the position of Level Designer.

This involved:

–          Defining two levels and their intentions while working closely with the lead level designer

–          Changing levels using Visio and Google SketchUp

–          Working on two existing levels to ensure replay value

–          Building, iterating, debugging and tuning those levels

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